Build A Striker first selection teams: Complete Guide to Every Squad

Every Build A Striker first selection team explained: rosters, weapons, match scores, survival rules, and tips to beat Team V, W, X, Y, and Z.

Few survival phases punish hesitation like this one. Whether you're reliving the Blue Lock story arc in-game or watching the anime for the first time, knowing the Build A Striker first selection teams is the difference between advancing with your squad and staring at an elimination screen. The mode follows the source material almost beat for beat: a five-team round-robin, a brutal top-scorer escape clause, and a final boss match against an undefeated powerhouse. This guide breaks down all five Build A Striker first selection teams — rosters, weapons, match scores, and survival math — so you can plan your run like Isagi instead of panicking like Raichi.

How the First Selection Actually Works

Before you scout a single opponent, learn the rules that decide everything. The Build A Striker first selection teams follow the format from the anime's second story arc: five squads per stratum compete in a full round-robin, with 90-minute matches and halftime at the 45-minute mark. Only the top two teams advance to the Second Selection.

Then comes the twist — you don't strictly need your team to survive. The top scorer on an eliminated squad advances alone, which explains why some rivals play selfishly. It's also the exact loophole that turned Team Z's tactician, Kuon, into a traitor mid-tournament.

Survival PathRequirementOutcome
Team finishPlace top 2 in your stratumEntire squad advances
Top-scorer clauseLead your team in goals, even after eliminationYou advance alone
Tiebreaker 1Tied on goals with a teammatePlayer with fewer yellow cards wins
Tiebreaker 2Still tiedHigher Blue Lock ranking decides it

Goals also function as currency inside the facility, which rewards personal production even further:

Points SpentReward
1300g sirloin steak
3Cellphone returned
5High-quality bed
10One day outside the facility

All Build A Striker first selection teams at a Glance

Here's how the five Build A Striker first selection teams stack up before we dig into each squad:

TeamStar Player(s)Signature StyleFinal Result
Team VNagi, Reo, ZantetsuUndefeated trio (18 combined goals)Advanced
Team ZIsagi, Bachira, ChigiriWeapon-based teamworkAdvanced
Team XShoei BaroOne-king offenseEliminated; Baro advanced (10 goals)
Team WKeisuke & Junichi WanimaTwin telepathy through eye contactEliminated; J. Wanima advanced (6 goals)
Team YIkki Niko, Hibiki OkawaTrap-and-counter tacticsEliminated; Niko advanced (4 goals)

Two squads enter the Second Selection intact. The other three each send exactly one survivor through the scoring clause.

Team-by-Team Breakdown

Rotations, weapons, and in-match decisions matter more than raw ratings. Here's a closer look at each of the Build A Striker first selection teams and what makes them dangerous.

Team Z — The Underdogs (2 wins, 1 draw, 1 loss)

The story's heart starts as eleven strangers stealing the ball from one another and finishes as a genuine unit. Their turnaround comes from Ego's "weapon" philosophy — every striker must identify and maximize one defining trait — plus the "I'm the next 9" rotation, which gives each player a ten-minute window as the main attacker.

PlayerWeapon
Yoichi IsagiSpatial awareness + direct shot ("goal scent")
Meguru BachiraElite dribbling
Rensuke KunigamiPowerful left-foot strike (28m range)
Hyoma ChigiriGame-breaking top speed
Jinpachi RaichiAggressive shooting and physical defense
GagamaruClose-range and acrobatic finishing
IemonAll-around goalkeeping
KuonExceptional jumping on set pieces
ImamuraSpeed and technique
NaruhayaEnd-to-end pace
IgaguriUnyielding fighting spirit

Community reports consistently rank Chigiri's speed and Kunigami's long-range left foot among the most fun builds to replicate in-game, while Isagi's one-touch formula is the high-skill, high-reward pick.

Team V — The Final Boss (3 wins, 1 loss)

The stratum's dominant force opened with an 8–0 demolition of Team Y and stayed undefeated until the final round. Everything flows through a three-man core worth 18 combined goals:

PlayerGoalsWeapon
Seishiro Nagi7Effortless, perfect ball trapping
Reo Mikage6All-around versatility and passing
Zantetsu Tsurugi5Explosive acceleration

The counterintuitive lesson from their lone loss (4–5 to Team Z): pressure Reo, force Nagi to create from nothing, and never let Zantetsu hit top speed in open space. Once Nagi finally played with real intent, even Team Z barely survived.

Team X — The King's Team

Team X is built entirely around Shoei Baro, the self-declared "King." His teammates exist to funnel him the ball, and it works — his roughly 27-meter shooting range means he rarely needs to dribble into the box. He dropped five goals on Team Z in a 5–1 opening rout and finished as the stratum's top scorer with ten goals, advancing despite his team's elimination. The counter is simple in theory: deny service and make anyone else on Team X beat you.

Team W — The Twin Threat

Keisuke and Junichi Wanima coordinate through eye contact — no calls, no signals, just twin telepathy. Isolate them and the attack collapses; let them link up and they combined for four goals even against Baro's squad. Their 4–4 draw with Team Z is remembered for Kuon's betrayal and Chigiri's awakening, and Junichi survived elimination with six goals.

Team Y — The Trap Masters

Hibiki Okawa looks like the star thanks to his powerful shot, but Ikki Niko is the secret leader, controlling the game with elite positioning and waiting for the perfect moment to strike. Team Y lost 1–2 once Isagi shut down Niko's passing lanes — but the lesson stuck, and Niko reinvented himself as a scorer to advance with four goals.

Match Results That Decided Everything

Here are the results that determined which of the Build A Striker first selection teams advanced:

MatchupScoreKey Story Beat
Team X vs Team Z5–1Baro's one-man showcase
Team V vs Team Y8–0The trio's statement win
Team Z vs Team Y2–1Isagi's first goal; Niko's plan exposed
Team W vs Team Z4–4Kuon's betrayal; Chigiri's awakening
Team Z vs Team V5–4Isagi awakens; Nagi finally tries

After the final buzzer, Team V and Team Z advanced as squads, while three individuals escaped elimination through the scoring clause:

Advancing PlayerOriginal TeamGoals Scored
Shoei BaroTeam X10
Junichi WanimaTeam W6
Ikki NikoTeam Y4

How to Beat the Build A Striker first selection teams

Beating the Build A Striker first selection teams — especially Team V — comes down to the lessons the story hammers into Team Z:

  • Name your weapon. Ambiguity kills. Isagi floundered until he defined his trait (spatial awareness) and stopped trying to be Baro.
  • Build a formula. A repeatable goal pattern beats a flashy highlight. Weapon plus positioning plus shot type equals production you can trust in the final ten minutes.
  • Mark the brain, not just the shooter. Okawa scored, but Niko ran Team Y. Shut down the controller and the goals dry up.
  • Split up duos. The Wanima twins are half as dangerous when separated. Force one-touch decisions in traffic.
  • Shrink the king's kingdom. Baro's 27-meter range means passive defending loses. Contest early or concede.
  • Rotate the armband. The "I'm the next 9" system keeps every weapon active and prevents ball-hogging meltdowns.

Player experience suggests speed-based builds dominate open lobbies, trap-focused builds counter them, and direct-shot builds reward players who read the field early. Community reports also warn against pure solo play — the traitor route might survive one round, but repeatable, team-driven goal creation wins tournaments.

For canon confirmation of rosters and match details, the official Blue Lock anime website is the most reliable reference, since the in-game squads mirror the anime's continuity directly.

FAQ

What are the Build A Striker first selection teams? The Build A Striker first selection teams are the five squads in each stratum: Team V, Team W, Team X, Team Y, and Team Z. They play a round-robin in which the top two teams advance, alongside the top scorer from each eliminated squad.

Which teams survive the First Selection? Team V and Team Z advance as complete squads. Team X's Baro (10 goals), Team W's Junichi Wanima (6 goals), and Team Y's Niko (4 goals) also survive individually through the top-scorer clause.

Can you advance if your team gets eliminated? Yes. Lead your team in goals and you advance alone, even in defeat. Ties are broken first by fewer yellow cards, then by the overall Blue Lock ranking.

Which team is hardest to beat? Team V, without question. Nagi, Reo, and Zantetsu combined for 18 goals and stayed undefeated until a narrow 4–5 loss to Team Z in the final round — a match Team Z only won after Isagi unlocked his direct-shot formula.